Theorycraft Games reveals Project Loki official name SUPERVIVE

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Project Loki new name
Image credit: Theorycraft Games

Independent game studio Theorycraft Games has officially announced the name of its new competitive game, SUPERVIVE, which is currently in development.

Previously known as Project Loki, the announcement includes the game’s new name and a trailer showing gameplay.

ESI Lisbon 2024

The developer has also lifted an NDA for creators on its new game and has two more reveals planned for this week.

On June 26th, the company is releasing a full match VOD so that potential players can see what the competitive gameplay will look like. Moreover, on June 27th the game will have an eight-day playtest for people to try SUPERVIVE for themselves. Signups for the playtest are already open.

Based in Los Angeles and founded in 2020, Theorycraft Games quickly raised $87.5m (~£69m) from game venture capitalists through funding rounds in 2021 and 2022. The team is made up of experienced game developers, with members of Theorycraft having previously worked on titles such as League of Legends, VALORANT, Overwatch, Legends of Runeterra, Apex Legends, Destiny and Halo.

In June 2023, Theorycraft Games officially announced Project Loki and put the project into alpha testing in April of this year. The company also announced that it would be teaming up with NetEase and Nexon to release the game into the Asian market, with Nexon publishing the game South Korea and Japan, whilst NetEase publishes in China.

The Theorycraft website describes the company’s game as “a competitive sandbox and a highlights factory, all at once. It’s a blend of genres players have described as ‘League meets Apex meets Smash.’”

In a YouTube video last year, Joe Tung CEO of Theorycraft Games, who previously worked for Riot Games, said: “We are out to make the deepest games in the world, games that are worthy of thousands of hours of play.”

The creation of Theorycraft Games and the reveal of SUPERVIVE has excited fans in an industry where consolidation is rampant across esports and gaming, with independent game studios becoming a rarity.

Dafydd Gwynn



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