Despite claims that it’s a “quadruple-A” live service experience, Skull and Bones’ user Metacritic score has taken a major hit since the pirate ship game’s release on Friday, February 16 .
Based on the 222 user scores recorded to date, Skull and Bones’ user score sits at just 2.8 out of 10, making it the lowest-rated game of 2024 released so far when it is ranked only by users’ score.
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Complaints mainly focus on its “disappointing and lackluster” gameplay, a “poorly designed” endgame, and claims that it is “boring”, with many players comparing it unfavorably to Sea of Thieves and even Assassin’s Creed. : Black Flag, the latter. of whom is now 11 years old.
“Where is the other half of the game? 10 years in development and we get a degraded (Assassin’s) Creed game. Awesome,” said one disgruntled player.
But it’s not so bad; 18% of players left a positive comment, with one saying: “Thank you Ubisoft for this incredible AAAA title, I really love it, kiss from the boss. I can’t wait to see what this genius of the “The company will propose next.” !!!”
The critical score is doing a little better and is currently at an average level of 64 out of 100 possible on all platforms.
Ubisoft boss Yves Guillemot recently called Skull and Bones a “quadruple A” live-action pirate ship game.
Discussing the long-awaited project with investors earlier this week, Guillemot justified launching the game live with a price tag of £70, as it is a complete experience that was also supported by a battle pass, a premium currency and an in-game game store.
“You will see that Skull and Bones is a game in its own right,” Guillemot said at the time. “It’s a very big game and we think people will really see how big and comprehensive this game is. So it’s a very comprehensive triple-A, quadruple-A game that will be effective in the long run.”
News Source : www.eurogamer.net
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