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If you want new armor that makes the Automaton jealous in Helldivers 2, here are all the exclusive deals at the Superstore.

Helldivers 2: All Superstore items today (June 26)

Fortified Commando Superstore rotation (March 21)
The Dark Souls boss returns. Screenshot by Dot Esports

The Superstore goes round and round, showcasing the same shipments we are well versed to seeing. It is only when a brand new and premium Warbond releases that the Superstore gives us something new to spend our Super Credits on. You should have these armor sets already, but if not, here are all offers in the June 26 to 28?Helldivers 2?shipment.

Item name Type Expiry date (5am CT) Super Credits Passive Armor rating Speed Stamina Regen
B-27 Fortified Commando Body Armor June 26 SC 400 Higher armor rating. 200 450 50
FS-28 Eradicator Body Armor June 26 SC 250 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 50 550 125
B-27 Fortified Commando Helmet June 26 SC 200 100 100 100
FS-28 Eradicator Helmet June 26 SC 150 100 100 100

Helldivers 2 passives don’t offer much variety. Extra grenades show up time and time again, and with the Superstore refreshing back to its very first shipment (for what could very well be the hundredth time), it is highly likely you won’t need three armor with the same passive in your arsenal. 

Therefore, it isn’t necessary to spend your limited Super Credits on armor with minimal differences from the armor you already own. However, we recommend passives like extra limb health or explosive damage resistance to experiment with if you haven’t bought armor with these passives already. 

Helldivers 2: Superstore items full rotation

The Superstore has a limited supply of armor sets. At the time of writing, there are nine Superstore rotations. This means if you missed an offer, you can get the armor again after an 18-day wait. We’ve compiled each body armor set you can buy at the Superstore in the list below.

This article will be updated every two to three days when the Superstore stock refreshes.

Item name Type Expiry date (5am CT) Super Credits Passive Armor rating Speed Stamina Regen
SC-37 Legionnaire Body Armor Feb. 22 150 SC Extra 50 percent limb health and 30 percent increase in throwing range. 56 544 122
SC-15 Drone Master Body Armor Feb. 22 250 SC 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 100 500 100
SC-37 Legionnaire Helmet Feb. 22 75 SC 100 500 100
SC-15 Drone Master Helmet Feb. 22 125 SC 100 500 100
B-24 Enforcer Body Armor Feb. 24 150 SC 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 125 475 75
CE-74 Breaker Body Armor Feb. 24 250 SC 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 56 544 122
CE-74 Breaker Helmet Feb. 24 125 SC 100 100 100
B-24 Breaker Helmet Feb. 24 75 SC 100 100 100
B-27 Fortified Commando Body Armor Feb. 26 400 SC Higher armor rating 144 456 56
FS-28 Eradicator Body Armor Feb. 26 250 SC 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 56 544 122
B-27 Fortified Commando Helmet Feb. 26 200 SC 100 100 100
FS-28 Eradicator Helmet Feb. 26 150 SC 100 100 100
B-08 Light Gunner Body Armor Feb. 28 150 SC Higher armor rating 57 543 121
FS-61 Dreadnought Body Armor Feb. 28 250 SC Increased throwing range by 30 percent with extra 50 percent limb health. 144 456 56
B-08 Light Gunner Helmet Feb. 28 75 SC 100 100 100
FS-61 Dreadnought Helmet Feb. 28 125 SC 100 100 100
FS-11 Executioner Body Armor March 1 150 SC 30 percent reduced weapon recoil while crouched or prone and 50 percent resistance to explosive damage. 144 456 56
CM-41 Trench Paramedic Body Armor March 1 250 SC Increased stim capacity by two slots with increased stim effect duration by two seconds. 69 531 116
FS-11 Executioner Helmet March 1 75 SC 100 100 100
CM-41 Trench Paramedic Helmet March 1 125 SC 100 100 100
CE-81 Juggernaut Body Armor March 3 250 SC 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 100 500 100
FS-34 Exterminator Body Armor March 3 400 SC 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 100 500 100
CE-81 Juggernaut Helmet March 3 125 SC 100 100 100
FS-34 Exterminator Helmet March 3 200 SC 100 100 100
SC-37 Legionnaire Body Armor March 5 150 SC Extra 50 percent limb health and 30 percent increase in throwing range. 56 544 122
SC-15 Drone Master Body Armor March 5 250 SC 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 100 500 100
SC-37 Legionnaire Helmet March 5 75 SC 100 100 100
SC-15 Drone Master Helmet March 5 125 SC 100 100 100
B-24 Enforcer Body Armor March 7 150 SC 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 125 475 75
CE-74 Breaker Body Armor March 7 250 SC 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 56 544 122
B-24 Enforcer Helmet March 7 75 SC 100 100 100
CE-74 Breaker Helmet March 7 125 SC 100 100 100
B-27 Fortified Commando Body Armor March 9 400 SC Higher armor rating 200 450 50
FS-38 Eradicator Body Armor March 9 250 SC 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 50 550 125
B-27 Fortified Commando Helmet March 9 200 SC 100 100 100
FS-38 Eradicator Helmet March 9 150 SC 100 100 100
B-08 Light Gunner Body Armor March 11 150 SC Higher armor rating 100 550 125
FS-61 Dreadnought Body Armor March 11 250 SC Increased throwing range by 30 percent with extra 50 percent limb health. 150 450 50
FS-61 Dreadnought Helmet March 11 125 SC 100 100 100
B-08 Light Gunner Helmet March 11 75 SC 100 100 100
FS-11 Executioner Body Armor March 13 150 SC 30 percent reduced weapon recoil while crouched or prone and 50 percent resistance to explosive damage. 150 450 50
CM-41 Trench Paramedic Body Armor March 13 250 SC Increased stim capacity by two slots with increased stim effect duration by two seconds. 64 536 118
FS-11 Executioner Helmet March 13 75 SC 100 100 100
CM-41 Trench Paramedic Helmet March 13 125 SC 100 100 100
CE-81 Juggernaut Body Armor March 14 250 SC 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 100 500 100
FS-34 Exterminator Body Armor March 14 400 SC 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 100 500 100
CE-81 Juggernaut Helmet March 14 125 SC 100 100 100
FS-34 Exterminator Helmet March 14 200 SC 100 100 100
CM-17 Butcher Body Armor March 17 250 SC Increased stim capacity by two slots with increased stim effect duration by two seconds. 150 450 50
CE-67 Titan Body Armor March 17 150 SC 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 79 521 111
CM-17 Butcher Helmet March 17 125 SC 100 100 100
CE-67 Titan Helmet March 17 75 SC 100 100 100
SC-37 Legionnaire Body Armor March 19 150 SC Extra 50 percent limb health (less chance of breaking limbs from bullet penetration and melee attacks). 30 percent increase in throwing range. 50 550 125
SC-15 Drone Master Body Armor March 19 250 SC 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 100 500 100
SC-37 Legionnaire Helmet March 19 75 SC 100 100 100
SC-15 Drone Master Helmet March 19 125 SC 100 100 100
B-24 Enforcer Body Armor March 21 150 Sc 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 129 471 71
CE-74 Breaker Body Armor March 21 250 SC 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 50 550 125
B-24 Enforcer Helmet March 21 75 SC 100 100 100
CE-74 Breaker Helmet March 21 125 SC 100 100 100
B-27 Fortified Commando Body Armor March 23 400 SC Higher armor rating 200 450 50
FS-38 Eradicator Body Armor March 23 250 SC 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 50 550 125
B-27 Fortified Commando Helmet March 23 200 SC 100 100 100
FS-38 Eradicator Helmet March 23 150 SC 100 100 100
B-08 Light Gunner Body Armor March 25 150 SC Higher armor rating 100 550 125
FS-61 Dreadnought Body Armor March 25 250 SC Increased throwing range by 30 percent with extra 50 percent limb health. 150 450 50
B-08 Light Gunner Helmet March 25 75 SC 100 100 100
FS-61 Dreadnought Helmet March 25 125 SC 100 100 100
FS-11 Executioner Body Armor March 27 150 SC 30 percent reduced weapon recoil while crouched or prone and 50 percent resistance to explosive damage. 150 450 50
CM-41 Trench Paramedic Body Armor March 27 250 SC Increased stim capacity by two slots with increased stim effect duration by two seconds. 64 536 118
FS-11 Executioner Helmet March 27 75 Sc 100 100 100
CM-41 Trench Paramedic Helmet March 27 125 SC 100 100 100
CE-81 Juggernaut Body Armor March 29 250 SC 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 100 500 100
FS-34 Exterminator Body Armor March 29 400 SC 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 100 500 100
CE-81 Juggernaut Helmet March 29 125 SC 100 100 100
FS-34 Exterminator Helmet March 29 200 SC 100 100 100
CM-17 Butcher Body Armor April 1 250 SC Increased stim capacity by two slots with increased stim effect duration by two seconds. 150 450 50
CE-67 Titan Body Armor April 1 150 SC 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 79 521 111
CM-17 Butcher Helmet April 1 125 SC 100 100 100
CE-67 Titan Helmet April 1 75 SC 100 100 100
SC-37 Legionnaire Body Armor April 3 150 SC Extra 50 percent limb health. 30 percent increase in throwing range. 50 550 125
SC-15 Drone Master Body Armor April 3 250 SC 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 100 500 100
SC-37 Legionnaire Helmet April 3 75 SC 100 100 100
SC-15 Drone Master Helmet April 3 125 SC 100 100 100
B-24 Enforcer Body Armor April 5 SC 150 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 129 471 71
CE-74 Breaker Body Armor April 5 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 50 550 125
B-24 Enforcer Helmet April 5 SC 75 100 100 100
CE-74 Breaker Helmet April 5 SC 125 100 100 100
B-27 Fortified Commando Body Armor April 7 SC 400 Higher armor rating 200 450 50
FS-28 Eradicator Body Armor April 7 SC 250 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 50 550 125
B-27 Fortified Commando Helmet April 7 SC 200 100 100 100
FS-28 Eradicator Helmet April 7 SC 150 100 100 100
B-08 Light Gunner Body Armor April 9 SC 150 Higher armor rating 100 550 125
FS-61 Dreadnought Body Armor April 9 SC 250 Extra 50 percent limb health. 30 percent increase in throwing range. 150 450 50
B-08 Light Gunner Helmet April 9 SC 75 100 100 100
FS-61 Dreadnought Helmet April 9 SC 125 100 100 100
FS-11 Executioner Body Armor April 11 SC 150 30 percent reduced weapon recoil while crouched or prone and 50 percent resistance to explosive damage. 150 450 50
CM-21 Trench Paramedic Body Armor April 11 SC 250 Increased stim capacity by two slots with increased stim effect duration by two seconds. 64 536 118
FS-11 Executioner Helmet April 11 SC 75 100 100 100
CM-21 Trench Paramedic Helmet April 11 SC 125 100 100 100
CE-81 Juggernaut Body Armor April 13 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 100 500 100
FS-34 Exterminator Body Armor April 13 SC 400 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 100 500 100
CE-81 Juggernaut Helmet April 13 SC 125 100 100 100
FS-34 Exterminator Helmet April 13 SC 200 100 100 100
CM-17 Butcher Body Armor April 16 SC 250 Increased stim capacity by two slots with increased stim effect duration by two seconds. 150 450 50
CE-67 Titan Body Armor April 16 SC 150 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 79 521 111
CM-17 Butcher Helmet April 16 SC 125 100 100 100
CE-67 Titan Helmet April 16 SC 75 100 100 100
CM-10 Clinician Body Armor April 19 SC 250 Increased stim capacity by two slots with increased stim effect duration by two seconds. 100 500 100
FS-37 Ravager Body Armor April 19 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 50 550 125
CM-10 Clinician Helmet April 19 SC 125 100 100 100
FS-37 Ravager Helmet April 19 SC 125 100 100 100
SC-37 Legionnaire Body Armor April 21 SC 150 Extra 50 percent limb health and 30 percent increase in throwing range. 100 500 100
SC-15 Drone Master Body Armor April 21 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 50 550 125
SC-37 Legionnaire Helmet April 21 SC 75 100 100 100
SC-15 Drone Master Helmet April 21 SC 125 100 100 100
B-24 Enforcer Body Armor April 23 SC 150 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 129 471 71
CE-74 Breaker Body Armor April 23 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 50 550 125
B-24 Enforcer Helmet April 23 SC 75 100 100 100
CE-74 Breaker Helmet April 23 SC 125 100 100 100
B-27 Fortified Commando Body Armor April 25 SC 400 Higher armor rating. 200 450 50
FS-28 Eradicator Body Armor April 25 SC 250 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 50 550 125
B-27 Fortified Commando Helmet April 25 SC 200 100 100 100
FS-28 Eradicator Helmet April 25 SC 150 100 100 100
B-08 Light Gunner Body Armor April 27 SC 150 Higher armor rating. 100 550 125
FS-61 Dreadnought Body Armor April 27 SC 250 Extra 50 percent limb health and 30 percent increase in throwing range. 150 450 50
B-08 Light Gunner Helmet April 27 SC 75 100 100 100
FS-61 Dreadnought Helmet April 27 SC 125 100 100 100
FS-11 Executioner Body Armor April 29 SC 150 30 percent reduced weapon recoil while crouched or prone and 50 percent resistance to explosive damage. 150 450 50
CM-41 Trench Paramedic Body Armor April 29 SC 250 Increased stim capacity by two slots with increased stim effect duration by two seconds. 64 536 118
FS-11 Executioner Helmet April 29 SC 75 100 100 100
CM-41 Trench Paramedic Helmet April 29 SC 125 100 100 100
CE-81 Juggernaut Body Armor May 1 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 100 500 100
FS-34 Exterminator Body Armor May 1 SC 400 30 percent reduced weapon recoil while crouched or prone and 50 percent resistance to explosive damage. 100 500 100
CE-81 Juggernaut Helmet May 1 SC 125 100 100 100
FS-34 Exterminator Helmet May 1 SC 200 100 100 100
CM-10 Clinician Body Armor May 4 SC 250 Increased stim capacity by two slots with increased stim effect duration by two seconds. 100 500 100
FS-37 Ravager Body Armor May 4 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 50 550 125
CM-10 Clinician Helmet May 4 SC 125 100 100 100
FS-37 Ravager Helmet May 4 SC 125 100 100 100
CM-17 Butcher Body Armor May 6 SC 250 Increased stim capacity by two slots with increased stim effect duration by two seconds. 150 450 50
CE-67 Titan Body Armor May 6 SC 125 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 79 521 111
CM-17 Butcher Helmet May 6 SC 125 100 100 100
CE-67 Titan Helmet May 6 SC 75 100 100 100
SC-37 Legionnaire Body Armor May 8 SC 150 Extra 50 percent limb health and 30 percent increase in throwing range. 50 550 125
SC-15 Drone Master Body Armor May 8 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 100 500 100
SC-37 Legionnaire Helmet May 8 SC 75 100 100 100
SC-15 Drone Master Helmet May 8 SC 125 100 100 100
B-24 Enforcer Body Armor May 9 SC 150 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 129 471 71
CE-74 Breaker Body Armor May 9 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 50 550 125
B-24 Enforcer Helmet May 9 SC 75 100 100 100
CE-74 Breaker Helmet May 9 SC 125 100 100 100
CW-9 White Wolf Body Armor May 12 SC 300 Higher armor rating. 150 500 100
CE-64 Grenadier Body Armor May 12 SC 300 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 150 450 50
CW-9 White Wolf Helmet May 12 SC 150 100 100 100
CE-64 Grenadier Helmet May 12 SC 150 100 100 100
CM-10 Clinician Body Armor May 14 SC 250 Increased stim capacity by two slots with increased stim effect duration by two seconds. 100 500 500
FS-37 Ravager Body Armor May 14 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 50 550 125
CM-10 Clinician Helmet May 14 SC 125 100 100 100
FS-37 Ravager Helmet May 14 SC 125 100 100 100
CM-17 Butcher Body Armor May 16 SC 250 Increased stim capacity by two slots with increased stim effect duration by two seconds. 150 450 50
CE-67 Titan Body Armor May 16 SC 150 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 79 521 111
CM-17 Butcher Helmet May 16 SC 125 100 100 100
CE-67 Titan Helmet May 16 SC 75 100 100 100
SC-37 Legionnaire Body Armor May 18 SC 150 Extra 50 percent limb health and 30 percent increase in throwing range. 50 550 125
SC-15 Drone Master Body Armor May 18 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 100 500 100
SC-37 Legionnaire Helmet May 18 SC 75 100 100 100
SC-15 Drone Master Helmet May 18 SC 125 100 100 100
B-24 Enforcer Body Armor May 20 SC 150 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 129 471 71
CE-74 Breaker Body Armor May 20 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 50 550 125
B-24 Enforcer Helmet May 20 SC 75 100 100 100
CE-74 Breaker Helmet May 20 SC 125 100 100 100
B-27 Fortified Commando Body Armor May 22 SC 400 High armor rating. 200 450 50
FS-38 Eradicator Body Armor May 22 SC 250 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 50 550 125
B-27 Fortified Commando Helmet May 22 SC 200 100 100 100
FS-38 Eradicator Helmet May 22 SC 150 100 100 100
FS-61 Dreadnought Body Armor May 24 SC 150 Higher armor rating. 100 550 125
B-08 Light Gunner Body Armor May 24 SC 250 Extra 50 percent limb health and 30 percent increase in throwing range. 150 450 50
FS-61 Dreadnought Helmet May 24 SC 75 100 100 100
B-08 Light Gunner Helmet May 24 SC 125 100 100 100
FS-11 Executioner Body Armor May 26 SC 150 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 150 450 50
CM-21 Trench Paramedic Body Armor May 26 SC 250 Increased stim capacity by two slots with increased stim effect duration by two seconds. 64 536 118
FS-11 Executioner Helmet May 26 SC 75 100 100 100
CM-21 Trench Paramedic Helmet May 26 SC 125 100 100 100
CE-81 Juggernaut Body Armor May 28 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 100 500 100
FS-34 Exterminator Body Armor May 28 SC 400 30 percent reduced weapon recoil while crouched or prone and 50 percent resistance to explosive damage. 100 500 100
CE-81 Juggernaut Helmet May 28 SC 125 100 100 100
FS-34 Exterminator Helmet May 28 SC 200 100 100 100
CM-9 White Wolf Body Armor May 31 SC 300 Higher armor rating. 150 500 100
CE-64 Grenadier Body Armor May 31 SC 300 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 150 450 50
CM-9 White Wolf Helmet May 31 SC 150 100 100 100
CE-64 Grenadier Helmet May 31 SC 150 100 100 100
CM-10 Clinician Body Armor June 2 SC 250 Increased stim capacity by two slots with increased stim effect duration by two seconds. 100 500 100
FS-37 Ravager Body Armor June 2 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 50 550 125
CM-10 Clinician Helmet June 2 SC 125 100 100 100
FS-37 Ravager Helmet June 2 SC 125 100 100 100
CM-17 Butcher Body Armor June 4 SC 250 Increased stim capacity by two slots with increased stim effect duration by two seconds. 150 450 50
CE-67 Titan Body Armor June 4 SC 150 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 79 521 111
CM-17 Butcher Helmet June 4 SC 125 100 100 100
CE-67 Titan Helmet June 4 SC 75 100 100 100
SC-37 Legionnaire Body Armor June 6 SC 150 Extra 50 percent limb health and 30 percent increase in throwing range. 50 550 125
SC-15 Drone Master Body Armor June 6 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 100 500 100
SC-37 Legionnaire Helmet June 6 SC 75 100 100 100
SC-15 Drone Master Helmet June 6 SC 125 100 100 100
B-24 Enforcer Body Armor June 8 SC 150 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 129 471 71
CE-74 Breaker Body Armor June 8 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 50 550 125
B-24 Enforcer Helmet June 8 SC 75 100 100 100
CE-74 Breaker Helmet June 8 SC 125 100 100 100
B-27 Fortified Commando Body Armor June 10 SC 400 Higher armor rating. 200 450 50
FS-38 Eradicator Body Armor June 10 SC 250 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 50 550 125
B-27 Fortified Commando Helmet June 10 SC 200 100 100 100
FS-38 Eradicator Helmet June 10 SC 150 100 100 100
B-08 Light Gunner Body Armor June 12 SC 150 Higher armor rating. 100 550 125
FS-61 Dreadnought Body Armor June 12 SC 250 Extra 50 percent limb health and 30 percent increase in throwing range. 150 450 50
B-08 Light Gunner Helmet June 12 SC 75 100 100 100
FS-61 Dreadnought Helmet June 12 SC 125 100 100 100
FS-11 Executioner Body Armor June 13 SC 150 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 150 450 50
CM-21 Trench Paramedic Body Armor June 13 SC 250 Increased stim capacity by two slots with increased stim effect duration by two seconds. 64 536 118
FS-11 Executioner Helmet June 13 SC 75 100 100 100
CM-21 Trench Paramedic Helmet June 13 SC 125 100 100 100
PH-56 Jaguar Body Armor June 16 SC 150 Melee damage increase by 50 percent with improved weapons handling. 100 500 100
CE-101 Guerilla Gorilla Body Armor June 16 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 150 450 50
PH-56 Jaguar Helmet June 16 SC 75 100 100 100
CE-101 Guerilla Gorilla Helmet June 16 SC 125 100 100 100
CW-9 White Wolf Body Armor June 18 SC 300 Higher armor rating. 150 500 100
CE-64 Grenadier Body Armor June 18 SC 300 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 150 450 50
CW-9 White Wolf Helmet June 18 SC 150 100 100 100
CE-64 Grenadier Helmet June 18 SC 150 100 100 100
CM-10 Clinician Body Armor June 20 SC 250 Increased stim capacity by two slots with increased stim effect duration by two seconds. 100 500 100
FS-37 Ravager Body Armor June 20 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 50 550 125
CM-10 Clinician Helmet June 20 SC 125 100 100 100
FS-37 Ravager Helmet June 20 SC 125 100 100 100
CM-17 Butcher Body Armor June 22 SC 250 Increased stim capacity by two slots with increased stim effect duration by two seconds. 150 450 50
CE-67 Titan Body Armor June 22 SC 150 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 79 521 111
CM-17 Butcher Helmet June 22 SC 125 100 100 100
CE-67 Titan Helmet June 22 SC 75 100 100 100
SC-37 Legionnaire Body Armor June 24 SC 150 Extra 50 percent limb health and 30 percent increase in throwing range. 50 550 125
SC-15 Drone Master Body Armor June 24 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 100 500 100
SC-37 Legionnaire Helmet June 24 SC 75 100 100 100
SC-15 Drone Master Helmet June 24 SC 125 100 100 100
B-24 Enforcer Body Armor June 26 SC 150 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 129 471 71
CE-74 Breaker Body Armor June 26 SC 250 30 percent reduced weapon recoil while crouched or prone and increased inventory on drop with plus two grenade capacity. 50 550 125
B-24 Enforcer Helmet June 26 SC 75 100 100 100
CE-74 Breaker Helmet June 26 SC 125 100 100 100
B-27 Fortified Commando Body Armor June 28 SC 400 Higher armor rating. 400 450 50
FS-38 Eradicator Body Armor June 28 SC 250 30 percent reduced weapon recoil while crouched or prone and 50 percent explosive damage resistance. 50 550 125
B-27 Fortified Commando Helmet June 28 SC 200 100 100 100
FS-38 Eradicator Helmet June 28 SC 150 100 100 100

How to buy Superstore armor sets and items in Helldivers 2

Super Credit purchase screen in Helldivers 2
Spend money to get money. Screenshot by Dot Esports

The Superstore in Helldivers 2 offers cosmetic items and armor that can provide extra stability throughout a fight or increase your overall survivability. Try visiting the Superstore if nothing takes your fancy in the Warbond battle passes. You need Super Credits to purchase anything at the Superstore. You can buy them on the final tab in the Acquisition or accumulate Super Credits in missions.

Super Credits found in pod in Helldivers 2
Find Super Credits without having to spend any real money. Screenshot by Dot Esports

Super Credits are Helldivers 2’s in-game currency. They are purchasable for real currency, or you can slowly build a Super Credits collection by opening Salute for Freedom caches or locked facilities (these require two Helldivers to open). Super Credits aren’t always guaranteed on missions, however. Explore the entire map and check every Minor Place of Interest before giving up on your Super Credits search.

How does the Superstore work in Helldivers 2?

Head into Acquisitions as soon as you’re in the Super Destroyer. Go to the Superstore tab to see all body armor offers. There are only four items available for every Superstore refresh. The Superstore rotates its stock every two days at 5am (CT) or 11am (GMT), giving you a small window of opportunity to collect Super Credits and spend them on new armor.

While helmets are purely cosmetic, body armor has passive stats for a light, medium, or heavy build. Passive stats come down to personal preference because each stat is better suited to different playstyles.

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