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The Into the Light update for Destiny 2 is packed full of content, from new weapons to new activities. One of the additions will be the Pantheon challenge, and here’s everything you need to know about this upcoming raid boss gauntlet.

What is the Pantheon challenge in Destiny 2?

Beginning cutscene of the Root of Nightmares raid in Destiny 2
Which Exotics are on your list? Image via Bungie

Teased in livestreams and blog posts, the Pantheon challenge is one of the features of Into the Light, and it’s tailor-made for avid raiders. Pantheon pits you and your squad against multiple bosses in quick succession.

The challenge begins with four bosses, but Bungie will expand on it, adding more enemies and making a steeper Power delta, starting with the fireteam five points below.

Pantheon also has different modifiers, plus a few changes from the regular raid encounters. You may find more powerful enemies than you’re used to, but taking them down grants a bigger score. There’s also a bonus points timer, which will grant you Platinum rewards if you complete it within the time limit. This seems to grant you an Adept raid weapon.

Pantheon rewards in Destiny 2

As a reward for completing the challenge, you can get raid Exotic weapons, Adept weapons, Deepsight versions of the Raid weapons, and emblems you may not have earned yet. Several unique rewards, including the four new emblems, will be locked behind corresponding Triumphs. And if you get all the Triumphs done and complete the Seal, you’ll earn the Godslayer title.

Completing an encounter in Pantheon grants you an assortment of raid weapons, potentially including an Adept variant depending on your performance.

The Pantheon is tied to the Divine Weaponry quest, which offers players a “raid Exotic selection.” Our first Pantheon clear of Atraks Sovereign let us choose between Eyes of Tomorrow and Touch of Malice. As a bonus, you can earn Spoils of Conquest through your Pantheon score, similar to Nightfall score-based objectives, and even from triumphs.

This challenge seems to be a way for you to catch up on the loot you’ve missed or weren’t able to get as the game prepares for The Final Shape. Bungie has already revealed a catch-up feature for players who have been away from the game for a while, and this appears to do the same, but on a different level.

Pantheon challenge one: Atraks Sovereign (-5)

Atraks-1, the Fallen Exo, taunts the fireteam within the Deep Stone Crypt raid.
Atraks continues her sneaky shenanigans. Image via Bungie

The first Pantheon challenge brings four bosses from different raids. Though none of them are final bosses, some of them might be tricky if accidents happen (Unstable Light, anyone?). The first bosses are:

  • Golgoroth (King’s Fall)
  • Caretaker (Vow of the Disciple)
  • Macrocosm (Root of Nightmares)
  • Atraks-1 (Deep Stone Crypt)
  • Power delta: enemies are five levels above you.
  • Surge: Solar, Stasis
    • Surges seem to rotate weekly, so check before launching the mission.
  • Special modifier: Class Warfare
    • Using class abilities increases your fireteam’s damage output and reduces incoming damage.

Pantheon challenge two: Oryx Exalted (-10)

Oryx, the Taken King, casting some Taken magic on the fireteam.
Oryx is one of the most historical encounters in the Destiny franchise. Image via Bungie

Oryx Exalted brings a few more changes compared to Atraks Sovereign. The most noticeable one from the get-go is that the Power delta has become steeper, with guardians sitting at 10 levels below the enemies.

  • Golgoroth (King’s Fall)
  • Caretaker (Vow of the Disciple)
  • Macrocosm (Root of Nightmares)
  • Atraks-1 (Deep Stone Crypt)
  • Power delta: enemies are 10 levels above you.
  • Surge: Solar, Stasis
  • Special modifier: Shot Caller
    • Landing multiple precision hits with a weapon using Primary ammo empowers Special and Heavy. Reduces incoming damage while active.

Players can also expect changes to Oryx himself, considering all the other encounters have a few differences between the Pantheon version and the base version in raids.

Is the Pantheon going away after The Final Shape?

Yes, Pantheon will disappear with the next expansion. The Pantheon is meant to be a short-lived trial for players during Into the Light, which is in line with other elements of the Into the Light update. Pantheon ends once The Final Shape‘s maintenance window begins on June 3. Players should strive to knock out as much as they can of Pantheon before it disappears.

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