$600,000 worth of Bitcoin up for grabs at one of CS:GO’s final tournaments

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CS2’s beta has arrived for the second time. For us gamers who’ve missed out on getting access, we can only sit and watch from afar. We’re not mad Valve, just disappointed–though, maybe we’re lucky to be dodging all these bugs.

It seems the devs have every bug in their crosshairs, waiting to pounce on any troubles impacting players’ experience. Their update schedule hasn’t been this frequent in years, so there are likely a few you’ll miss.

Don’t fret though, because this is what we at Dot Esports are here for. We’ve got all the patch notes set up for you to scroll through, from the return of the beta test run to now. As soon as they’re released, we’ll be in our chairs ready to update. Now you can see every patch since the CS2 beta came out for the second time.

June 15, 2023

T Planting the Bomb on B-site on Overpass in CS2.
Planting the bomb on Overpass B-site. Screenshot by Dot Esports

Misc

  • Fixed auto rebuy not working if you survived through the Deathmatch warmup
  • Pressing the jump key to respawn in Deathmatch no longer results in an actual jump
  • The buy menu now closes on right mouse button DOWN instead of UP
  • Refunds are now correctly accounted for when tracking total money spent by user
  • Fixed bad kerning in accolade descriptions
  • Fixed a freeze/hang in Hammer
  • The CS2 Workshop Tools convar helper page now has better descriptions
  • Fixed aspect ratio for workshop submission screenshot
  • Various improvements to the look of the M249, MP5-SD, Desert Eagle, Dual Elites, and Taser
  • Added Zeus x27 to workshop submission weapon list

Maps

Mirage

  • Various map fixes

June 14, 2023

Adjusted end of match screen
Nuke A site under heaven. Screenshot by Dot Esports

Maps

Mirage

  • Fixed a spot near bench that caused the server to lag
  • Fixed various strange wallbangs
  • Adjusted end-of-match screen

Buy Menu

  • Fixed some edge case issues with sell back
  • Buy menu color now matches cl_hud_color

Loadout

  • Fixed edge cases with inspecting items
  • Fixed a bad interaction between the acknowledge panel and inventory
  • Fixed a glitch while refreshing the loadout tab
  • Fixed some localization bugs
  • Fixed various crash

Misc

  • Fixed movement bug that would cause a slide along curbs in Dust II
  • Flashbangs can be redeployed after being thrown so that players can quickly throw multiple in sequence
  • Reduced the single-frame flash effect when zooming out with sniper rifles

June 9, 2023

An image of Dust 2's long area outside pit in CS2.
Dust II’s blue box and long area. Screenshot by Dot Esports

Limited Test Access

  • A second tranche of users are in process of being added to the limited test.

Maps

Mirage

  • Removed wallbang through door towards connector.
  • Blocked gap in box stack top of mid.
  • Blocked pixel gap by ticket booth.
  • Added back jump onto firebox in A site.
  • Fixed various player and grenade collision bugs.
  • Fixed various minor graphical bugs.

Weapons

  • Fixed disconnecting players taking C4 explosive with them.
  • Deathmatch bonus weapons now offer weapons from equipped loadout options.
  • Added “Replace for CT” context menu loadout shortcut for USP-S when P2000 is equipped and vice versa.
  • Automatically cancel drag and drop operation when switching away from loadout menu.
  • Improved the look of SCAR-20, G3SG1.

Workshop Tools

  • Fixed asset compiler bug creating stray files when running in directories that have spaces.

June 8, 2023

Overpass CS2 T planting the bomb on the B site
Overpass B site bomb plant. Screenshot by Dot Esports

Volumetric Smoke

  • Fixed smoke expansion algorithm when detonating very close to a wall.
  • Adjusted the step function for AMD hardware.

Animation 

  • Adjusted reload animation blending to better blend between different states.
  • Adjusted Famas and MP5-SD reload events to match the moment when the magazine is fully inserted.

Misc 

  • Fixed a regression with the death notice panel.
  • Fixed new item acknowledgment UI controls not working sometimes.
  • Stability improvements.

June 7, 2023

Counter-Strike 2 Mirage A site behind triple
New CS2 Mirage A site. Screenshot by Dot Esports

Maps

  • Added Mirage as an option for the main menu scenery map.

Weapons 

  • Fixed a regression with weapon recoil on high-punch weapons like MAG-7 sometimes punching weapon view model towards the ground instead of up in the air.
  • Improved the look of UMP-45, MAG-7, R8 Revolver, Sawed-Off.

Workshop Tools

  • Fixed legacy models appearing when previewing new weapon paint finishes.

Sound 

  • Fixed a regression where 10-second music cue was sometimes not playing.
  • Fixed wooden ladders to play wooden footstep sounds.

Misc

  • Fixed free armor side-effect of armor refunding.
  • Fixed loadout tooltips getting stuck on main menu.
  • Fixed a regression with inspecting Huntsman knives.
  • Brought back an option to pass number keys through to the game while in buy menu.
  • Numerous stability improvements.

June 6, 2023

CS2 Buy Menu on Mirage CT spawn
New CS2 Buy system on Mirage. Screenshot by Dot Esports

Maps

  • Mirage has replaced Dust II on official Counter-Strike 2 Limited Test matchmaking servers.

Workshop Tools

  • Introducing Counter-Strike 2 Workshop Tools which can be enabled and downloaded from in-game settings menu–these tools will allow community contributors to create weapon finishes, stickers, and maps.
  • Note: the Steam Community Workshop does not yet support uploading CS2 maps.
  • The level editor (Hammer) now leverages GPU-accelerated raytracing to both preview and bake lighting for CS2 maps. This significantly speeds up compile times, but as a result, a GPU capable of raytracing is required for Hammer to be fully functional.
    • Hammer GPU Minimum Specs: 
    • Nvidia 2060Ti 6gb (2080Ti+ recommended) 
    • AMD 6600XT (6800XT+ recommended)

Weapons

  • The player loadout has been revised:
    • Players have 1 Starting Pistol slot, 4 Pistol slots, 5 Mid-tier slots (previously “SMGs” and “Heavy”), and 5 Rifle slots, per team.
    • Assign any (side-appropriate) weapon to any slot within its category.
    • Supports drag-and-drop and has been redesigned to fit in on a single screen.
  • The in-game buy menu interface has been revised:
    • The wheel has been replaced with a grid showing all purchase options at the same time.
    • Teammate purchases are displayed on the buy menu.
    • Weapon “stats” display has been replaced with simple straightforward descriptions.
    • Players can now refund any purchase that was purchased in the same round and has not been used.

[*]Existing CS:GO items on the Steam Community Market can be inspected in Counter-Strike 2.

Sub-tick

  • Sub-tick movement is now more precise and less “floaty” (per player-feedback).
  • Releasing movement keys now correctly convey their sub-tick timing.
  • The top player of a triple-stack can now shoot.
  • Fine-tuned weapon aim punch recovery to be latency-independent during sub-tick recovery on the client.
  • Fine-tuned view punch camera shake effect during shooting to be both latency-independent and synchronized with all other sub-tick shooting effects on the client.

Volumetric Smoke

  • Improved lighting/rendering when smoke overlaps multiple distinctly lit regions.
  • HE grenade effect times on smoke has been reduced.
  • Shotguns now create larger holes in smoke volumes.

Animation

  • Adjustments to the viewmodel ‘inspect’ to remove animation popping.
  • Several viewmodel and blending animation fixes.
  • Improved traversal animation.
  • Jumping into the air and running off a ledge is now differentiated to allow for separate character motion.

Sound 

  • Player’s own footstep sounds are now predicted on the client for a latency-independent experience.

Rendering

  • Improved performance and responsiveness in windowed and full-screen windowed modes.
  • Fixed several bugs and rendering artifacts.

Input

  • Fixed bug that would cause input to become permanently broken when multiple commands were bound to one key. Multi-binds are back, except for jump-throw binds (which are now a skillful part of CS).
  • Commands bound to mouse wheels will now be reliably executed.
  • Fixed bug that would cause input to execute incorrectly after taking over a bot in practice mode.
  • Inspecting weapons is now predicted on the client for a more responsive experience.

VAC

  • VAC will now live ban and gracefully terminate the match at the end of the round (unless it was the last round and the cheater lost).
  • The match will not affect any participants’ Skill Group.
  • Players that were not lobbied with the VAC-banned player will earn XP for the match.
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